Tattletail voice12/19/2023 After a few flights of stairs, there will be a hole in the ground. At the end of the first turn will be another letter advising the player to remember the path they took, and telling them that the memory might be hidden very deeply inwards. Go inside the newly-formed passageway, which appears to be a long stone corridor with turns and stairs going down. Go towards the door and read the letter, which will warn the player that the Kaleidoscope will change memories more vigorously the more time they spend inside. The player can do either one, though going to bed will immediately end the game. The letter presents the player with two choices: either go to bed and have Tattletail be boring forever (without having to worry about Mama) or enter the Kaleidoscope and try to fix the changed memories. Go and open the package on the table to reveal another letter. The present is Tattletail, still not returned to normal. The player is instructed to go and open their present early. It then heads to the next (previous) night. The door will be open and there will be a package. Head to the door to investigate the knocking. After listening to a few facts, Tattletail's voice will slowly distort until he shuts off. "Neptune is a planet in our solar system" is one such example. Tend to his needs, then listen to his facts, many of which are obvious, strange or both. He also speaks in a lower-pitched robotic monotone. However, Tattletail now looks different, with green eyes, gray eyelids and a dull grayish tone to his fur. The player is instructed to open their gift, which is a purple Tattletail. Wake up Mom, and the game ends with Tattletail thanking the player. However, if the player collects the eggs, the present is Tattletail, who will give the Protagonist his "birth" tag, and a golden flashlight. If the player did not collect all the eggs, the present will be an empty Tattletail box, followed by a jumpscare from Mama, meaning the ritual was unsuccessful. Mama's chase music plays while the present is opened. The player wakes up on Christmas morning, and goes to open their present. The lights will then turn back on and all the Tattletails will return to their boxes. The VHS will glow and levitate, and after a while, destroy it to banish Mama. After finding and relight all the candles, observe the ceremony. Mama will then steal the candles, and hide them in five random vases while hunting the player. The player then has to survive Mama's hunt during the ritual. After the player's Tattletail joins the seance, light the candles, rewind the VHS and a checkpoint will be created. After bringing the candles, the Tattletails will form a circle, having arranged the lights into the shape of a pentagram, and will be chanting "No more Mama!". The festive lights can be found on the Christmas tree while the candles can be found on the kitchen counter. The cupcakes can be found on a table in the dining room. After that, the player needs to find some supplies. Mama will chase the player while they find the two Tattletails. One is under the Christmas tree, the other is in the garage. Tattletail instructs them to go find his friends. After heading to the basement, the player will put Tattletail on the charging station. He will tell the player to help them throw a party for Mama.
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